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Suliel

Hands-On Learning With Technology

by Frequent Visitor a month ago - last edited a month ago by Community Manager

Description

The use of computers, computer peripherals, the Internet, and handheld devices will expand student-learning capacities. Students will be divided into four stations. 1. Direct Instruction-new standards are introduced 2. Remediation-areas of weakness 3. Independent Activity-based on current standards 4. Group Activities-based on current standard Students will rotate after 20-25 min.

 

Education Level(s)

Pre-K/Kindergarten, 1-2, 3-4, 5-6, 7-8, 9-10, 11-12, Special Education

 

Subject(s)

Achievement & RTI, Curriculum & Instruction, Early Learning, Health, Wellness & Physical Education, Library & Media, Math & Science, Reading & Literacy, Student Engagement & Development, Technology & Innovation

 

Learning Objectives

Struggling readers with good listening skills will benefit from listening to audio books. SW receive remedial instruction aimed at alleviating deficits with software designed to improve phonic skills. Students with difficulty in writing will dictate a report and have it converted to text by special software. Those who struggle with math will use hand-held calculators to keep score while playing a game. SW develop more complex understandings of concepts using virtual manipulatives.

 

Materials

Mobile wireless devices (MWDs), PDAs, IPods, animations; video; livescribe smart pends; portable HD document camera that records; CPS Pulse; VClickers; Mobile Interactive Whiteboards; class set of laptops; classroom set of NEO Boards, and hand-held calculators.

 

Other Information

To enhance our student learning, integration of technology-based teaching and learning encompasses a variety of tools:the Internet, various types of software, hardware, and multimedia technologies that influence student learning outcomes. Many students are still not meeting the standards that will prepare them for the challenges of today and tomorrow. Students will expand their knowledge and skills in problem solving, teamwork, technical expertise, and creativity when integrating technology.

 

Grant Sponsor: Learning.com